Star Wars: The Force Reborn

This is Star Wars the Force Reborn. This Rp takes place during Darth Revan and Malak's time. The Old Republic, 3960 Years before Episode One. Please feel free to join and look around.
 
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 Gun Maneuvering (Stormtroopers, Smugglers, Bounty Hunter, Spy's, Politicians, Entertainers, Assassins Only)

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Darth Bane
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Number of posts : 292
Skill : 37,780
Force Ability : 12,715
Aim : N/A
Strength : 24,285
Intelligence : 13,545
Army : Sith Order
Master/Apprentice : None
Credits : 395
Weapons : Linked Fiber Cord Saber- Yellow
Registration date : 2008-10-21

PostSubject: Gun Maneuvering (Stormtroopers, Smugglers, Bounty Hunter, Spy's, Politicians, Entertainers, Assassins Only)   Sun Oct 26, 2008 4:59 am

If you want to buy something create a new topic with the name: <Insert Name's> Buying page. This will be your page for buying things permanently, do not continue to make new topics. One topic for Skills, one for Weapons, and another for troops(Not one for them all.) You do not lose Intelligence when you get skills.

Tier 1!!!!
When using this Tier use the rules from the previous Tier. The difference is that you may not use this Tier if you have already used the second one. You may choose this one, but you will not be able to use the second one. The upside is that when you finish the second tier you will be able to move onto this one.

Template used for buying weapons, skills, etc.
Reply to your own topic do not make a new topic every time you Learn something.

Name Of Attack:
Aim Needed:
Skill Gain

If you are using the Sword Play attack tree, you may not use this one.

Quick Draw (You can now draw your gun at a very high speed)-

Aim Required- 450
Aim Required after the Second Tier- 13,500
Increases Skill by- 100
Skill Increase after Second Tier- 2,200
--------------------------------------------------------------------------------------------------------------------
Slow Motion (You slow time for 3 seconds being able to assess the situation)-

Aim required- 800
Aim Required after the Second Tier- 14,500
Increases Skill by- 200
Skill Increase after Second Tier- 2,500
--------------------------------------------------------------------------------------------------------------------
Quick Shot (You can fire your gun much quicker)-

Aim required- 1150
Aim Required after the Second Tier- 15,000
Increases Skill by- 350
Skill Increase after Second Tier- 2,700
--------------------------------------------------------------------------------------------------------------------
Slugs (The beams you fire out of your gun are now 1 inch thick)-

Aim Required- 2000
Aim Required after the Second Tier- 16,000
Increases Skill by- 400
Skill Increase after Second Tier- 3,000
--------------------------------------------------------------------------------------------------------------------
Quick Draw Upgrade (You can now draw your gun at blinking speed)-

Aim Required- 3000
Aim Required after the Second Tier- 17,500
Increases Skill by- 600
Skill Increase after Second Tier- 3,400
--------------------------------------------------------------------------------------------------------------------
Slow Motion Upgrade (You slow time for 5 seconds being able to assess the situation)-

Aim Required- 3500
Aim Required after the Second Tier- 18,500
Increases Skill by- 800
Skill Increase after Second Tier- 3,800
--------------------------------------------------------------------------------------------------------------------
Quick Shot Upgrade (You can fire your gun at an almost rapid speed)-

Aim Required- 4000
Aim Required after the Second Tier- 20,000
Increases Skill by- 1000
Skill Increase after Second Tier- 4,200
--------------------------------------------------------------------------------------------------------------------
Slugs Upgrade (The beams you fire out of your gun are now 2 inches thick)-

Aim Required- 4500
Aim Required after the Second Tier- 21,000
Increases Skill by- 1100
Skill Increase after Second Tier- 4,600
--------------------------------------------------------------------------------------------------------------------
Quick Draw Upgrade 2(You can now draw your gun at lightning speed)-

Aim Required- 5000
Aim Required after the Second Tier- 22,000
Increases Skill by- 1200
Skill Increase after Second Tier- 4,900
--------------------------------------------------------------------------------------------------------------------
Slow Motion Upgrade 2 (You slow time for 7 seconds being able to assess the situation)-

Force Ability Required- 6000
Force Ability Required after the Second Tier- 25,000
Increases Skill by- 1300
Skill Increase after Second Tier- 5,400
--------------------------------------------------------------------------------------------------------------------
Rapid Fire(You can fire your gun at a rapid speed)-

Aim Required- 6500
Aim Required after the Second Tier- 27,000
Increases Skill by- 1500
Skill Increase after Second Tier- 5,800
--------------------------------------------------------------------------------------------------------------------
Shotgun Slugs (The beams you fire out of your gun are now 3 inches thick and spread out into 3 different beams)-

Aim Required- 7500
Aim Required after the Second Tier- 30,000
Increases Skill by- 1600
Skill Increase after Second Tier- 6,300
--------------------------------------------------------------------------------------------------------------------
Slow Motion Upgrade 3(You slow time for 10 seconds being able to assess the situation)-

Aim Required- 8000
Aim Required after the Second Tier- 32,000
Increases Skill by- 1700
Skill Increase after Second Tier- 6,800
--------------------------------------------------------------------------------------------------------------------
Slow Motion Upgrade 3(You slow time for 10 seconds being able to assess the situation)-

Aim Required- 9500
Aim Required after the Second Tier- 35,000
Increases Skill by- 1800
Skill Increase after Second Tier- 7,200
--------------------------------------------------------------------------------------------------------------------
Rapid Fire Upgrade(You can fire your gun at lightning speed)-

Aim Required- 10,000
Aim Required after the Second Tier- 37,000
Increases Skill by- 1900
Skill Increase after Second Tier- 8,000
--------------------------------------------------------------------------------------------------------------------
Sniper Slugs (The beams you fire out of your gun spread out into 5 different beams and move at a supersonic speed)-

Aim Required- 12,500
Aim Required after the Second Tier- 40,000
Increases Skill by- 2000
Skill Increase after Second Tier- 10,000


Last edited by Darth Bane on Sun Nov 16, 2008 11:30 am; edited 1 time in total
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Darth Bane
Admin
avatar

Number of posts : 292
Skill : 37,780
Force Ability : 12,715
Aim : N/A
Strength : 24,285
Intelligence : 13,545
Army : Sith Order
Master/Apprentice : None
Credits : 395
Weapons : Linked Fiber Cord Saber- Yellow
Registration date : 2008-10-21

PostSubject: Re: Gun Maneuvering (Stormtroopers, Smugglers, Bounty Hunter, Spy's, Politicians, Entertainers, Assassins Only)   Wed Nov 12, 2008 3:18 am

NEW!!!!


Tier 2!!!!
When using this Tier use the rules from the previous Tier. The difference is that you may not use this Tier if you have already used the first one. You may choose this one, but you will not be able to use the first one. The upside is that when you finish the first tier you will be able to move onto this one.

If you want to buy something create a new topic with the name: <Insert Name's> Buying page. This will be your page for buying things permanently, do not continue to make new topics. One topic for Skills, one for Weapons, and another for troops(Not one for them all.) You do not lose Intelligence when you get skills.

Template used for buying weapons, skills, etc.
Reply to your own topic do not make a new topic every time you Learn something.

Name Of Attack:
Aim Needed:
Skill Gain:

--------------------------------------------------------------------------------------------------------------------
Proximity Grenade (You are equipped with a Proximity Grenade and can never run out of them. The grenade is powerful enough to blow up a small vehicle)-

Aim Required- 450
Aim Required after the First Tier- 13,500
Increases Skill by- 100
Skill Increase after Second Tier- 2,200
--------------------------------------------------------------------------------------------------------------------
Jetpack (You are now equipped with a Jetpack that can propell you in the air, giving you the element of surprise)-

Aim required- 800
Aim Required after the First Tier- 14,500
Increases Skill by- 200
Skill Increase after Second Tier- 2,500
--------------------------------------------------------------------------------------------------------------------
Tripmine (You are now equipped with a mine that can be set off remotely, or motion sensored)-

Aim required- 1150
Aim Required after the First Tier- 15,000
Increases Skill by- 350
Skill Increase after Second Tier- 2,700
--------------------------------------------------------------------------------------------------------------------
Scope (Your weapon is equipped with a scope, increasing accuracy and range of the weapon)-

Aim Required- 2000
Aim Required after the First Tier- 16,000
Increases Skill by- 400
Skill Increase after Second Tier- 3,000
--------------------------------------------------------------------------------------------------------------------
Proximity Grenade Upgrade (Your Grenade now explodes sending out a large amount of shrapnel and has the ability to destroy a normal sized vehicle)-

Aim Required- 3000
Aim Required after the First Tier- 17,500
Increases Skill by- 600
Skill Increase after Second Tier- 3,400
--------------------------------------------------------------------------------------------------------------------
Switch Blade (Your weapon is now equipped with a blade running down the side of it, allowing powerful melee attacks)-

Aim Required- 3500
Aim Required after the First Tier- 18,500
Increases Skill by- 800
Skill Increase after Second Tier- 3,800
--------------------------------------------------------------------------------------------------------------------
Body Armor (You are equipped with body armor, allowing you to be hit with a blaster or two, without the plasma touching your skin)-

Aim Required- 4000
Aim Required after the First Tier- 20,000
Increases Skill by- 1000
Skill Increase after Second Tier- 4,200
--------------------------------------------------------------------------------------------------------------------
Tracker (You are now equipped with a sensor that can track anything in the Universe once the tiny tracker in stuck to the object)-

Aim Required- 4500
Aim Required after the First Tier- 21,000
Increases Skill by- 1100
Skill Increase after Second Tier- 4,600
--------------------------------------------------------------------------------------------------------------------
Master Fighter (You now have ultimate fighting abilities, making a fight easier for you to win)-

Aim Required- 5000
Aim Required after the First Tier- 22,000
Increases Skill by- 1200
Skill Increase after Second Tier- 4,900
--------------------------------------------------------------------------------------------------------------------
Grappling Hook (You are now equipped with a hook that can stick into anything, allowing you to climb or pull anything)-

Aim Required- 6000
Aim Required after the First Tier- 25,000
Increases Skill by- 1300
Skill Increase after Second Tier- 5,400
--------------------------------------------------------------------------------------------------------------------
Flame Projector (You are now equipped with a flame thrower that can melt the strongest of metals)-

Aim Required- 6500
Aim Required after the First Tier- 27,000
Increases Skill by- 1500
Skill Increase after Second Tier- 5,800
--------------------------------------------------------------------------------------------------------------------
Wrist Laser (Your Arsenal is now equipped with a wrist laser, that fires out high powered beams at a rapid speed)-

Aim Required- 7500
Aim Required after the First Tier- 30,000
Increases Skill by- 1600
Skill Increase after Second Tier- 6,300
--------------------------------------------------------------------------------------------------------------------
Slave (You now have your own ship, which you do not have to purchase. It only holds one person)-

Aim Required- 8000
Aim Required after the First Tier- 32,000
Increases Skill by- 1700
Skill Increase after Second Tier- 6,800
--------------------------------------------------------------------------------------------------------------------
Sensor Array (You now have a sensor array that can track every living species near or around you)-

Aim Required- 9500
Aim Required after the First Tier- 35,000
Increases Skill by- 1800
Skill Increase after Second Tier- 7,200
--------------------------------------------------------------------------------------------------------------------
Cloaking Device (You now have a cloaking device that makes you invisible to the naked eye)-

Aim Required- 10,000
Aim Required after the First Tier- 37,000
Increases Skill by- 1900
Skill Increase after Second Tier- 8,000
--------------------------------------------------------------------------------------------------------------------
Poison Darts (You are now equipped with darts containing a poison that flows into the blood stream and reaching the heart within seconds, killing the person)-

Aim Required- 12,500
Aim Required after the First Tier- 40,000
Increases Skill by- 2000
Skill Increase after Second Tier- 10,000

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Gun Maneuvering (Stormtroopers, Smugglers, Bounty Hunter, Spy's, Politicians, Entertainers, Assassins Only)
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