Star Wars: The Force Reborn

This is Star Wars the Force Reborn. This Rp takes place during Darth Revan and Malak's time. The Old Republic, 3960 Years before Episode One. Please feel free to join and look around.
 
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 Primitive Weapons (All)

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Darth Bane
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Number of posts : 292
Skill : 37,780
Force Ability : 12,715
Aim : N/A
Strength : 24,285
Intelligence : 13,545
Army : Sith Order
Master/Apprentice : None
Credits : 395
Weapons : Linked Fiber Cord Saber- Yellow
Registration date : 2008-10-21

PostSubject: Primitive Weapons (All)   Mon Oct 27, 2008 12:17 am

If you want to buy something create a new topic with the name: <Insert Name's> Buying page. This will be your page for buying things permanently, do not continue to make new topics. One topic for Skills, one for Weapons, and another for troops(Not one for them all.)

Template used for buying weapons
Reply to your own topic do not make a new topic every time you buy something.

Name Of Item:
Cost:
Credits Left:
Intelligence Gain:
Skill Gain:

Duel wielding is allowed, so mix and match all you want!!



Sith Sword- Sith swords are melee weapons used by the Sith in the days of the Sith Empire, from 6,900 BBY to approximately 4,990 BBY. Though similar to the bladed weapons utilized by the ancient Jedi, Sith swords were distinguished from Jedi katanas by their fundamental nature—both powered by and empowering the dark side of the Force.

Cost- 1500 Credits
Strength Needed- 1,200
Aim/Force Ability needed- 1,500
Increases Intelligence by- 800
Increases Skill by- 1,000
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Vibro double-blade- The Vibro double-blade is a variation of the more common Vibro blade. This twin blade variation used Echani cortosis-weave technology which is lighter and more precise, and more powerful than its single-bladed cousin.

Cost- 4000 Credits
Strength Needed- 2,300
Aim/Force Ability needed- 2,600
Increases Intelligence by- 2,200
Increases Skill by- 2,500
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Rantok- The rantok is a traditional one- or two-handed blade used by the Ka'hren people. It is a meter-and-a-half sword where the thick straight blade covered four fifths of the length, and the wooden hilt is the rest. An up-thrust crossguard is placed to each side of the hilt. On the flat side of the blade, there was a small quillion used to catch enemy blades.

Cost- 500 Credits
Strength Needed- 800
Aim/Force Ability needed- 1,100
Increases Intelligence by- 400
Increases Skill by- 500
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Sc'rath- The scimitar, or sc'rath, is a weapon favored by the Togorian people, especially by the males who shunned sophisticated technology. Expertly crafted, individually made scimitars fetched a handsome price when exported from Togoria.

Cost- 2000 Credits
Strength Needed- 1,500
Aim/Force Ability needed- 1,700
Increases Intelligence by- 1,000
Increases Skill by- 1,200
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Vibro-ax- Vibro-axes are vibroweapons common in the underworld of the galaxy, and especially among Gamorrean warriors and guards, and Togorian pirates. Jabba's weequay guards also used them

Cost- 2500 Credits
Strength Needed- 1,800
Aim/Force Ability needed- 2,100
Increases Intelligence by- 1,200
Increases Skill by- 1,600
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Crushgaunt- Developed by the Mandalorians, the armored glove used a reactive fabric that exponentially enhanced the natural hand-arm strength of its wearer. Its name was earned from the wearer's new ability to crush bone, metal, or any other material with relative ease. Made of micronized Mandalorian iron, a crushgaunt was difficult to damage or destroy. Crushgaunts were used to collapse throats, crush skulls, and shatter bones. Also, due to the unique properties of the micronized Mandalorian iron, also known as beskar, the user of a crushgaunt could easily catch and hold a lightsaber blade in his grasp, or summarily block an opponents blade.

Cost- 2500 Credits
Strength Needed- 1,800
Aim/Force Ability needed- 2,100
Increases Intelligence by- 1,200
Increases Skill by- 1,600
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Sc'rath- The scimitar, or sc'rath, is a weapon favored by the Togorian people, especially by the males who shunned sophisticated technology. Expertly crafted, individually made scimitars fetched a handsome price when exported from Togoria.

Cost- 2000 Credits
Strength Needed- 1,500
Aim/Force Ability needed- 1,700
Increases Intelligence by- 1,000
Increases Skill by- 1,200
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Mythosaur Axe- The Mythosaur axe was a weapon used by the Mandalorian Crusaders, named after the extinct Mandalorian monster, the Mythosaur. The axe was made of overlapping blades of Mythosaur bone. This was made on either side of the handle, making an extremely deadly weapon.

Cost- 2000 Credits
Strength Needed- 1,500
Aim/Force Ability needed- 1,700
Increases Intelligence by- 1,000
Increases Skill by- 1,200
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Dematoil- A dematoil is a rare Bitthævrian melee weapon resembling a morningstar. Each is custom-designed using the quills of defeated enemies as spikes. Bitthævrian custom required for the winner of a fight to take the loser's biggest quill from his weapon arm, and attach it to the weapon.

Cost- 1000 Credits
Strength Needed- 1100
Aim/Force ability needed- 1,400
Increases Intelligence by- 1,000
Increases Skill by- 800
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Coyn'Skar- The Coyn'Skar is a polearm combination axe used by the Coynite race. It has two spikes at the bottom enabling the user to kill someone in the most brutal and painful ways.


Cost- 3500 Credits
Strength Needed- 2,000
Aim/Force Ability needed- 2,300
Increases Intelligence by- 1,800
Increases Skill by- 2,200


Last edited by Darth Bane on Sat Nov 17, 2012 3:26 am; edited 2 times in total
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Darth Bane
Admin
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Number of posts : 292
Skill : 37,780
Force Ability : 12,715
Aim : N/A
Strength : 24,285
Intelligence : 13,545
Army : Sith Order
Master/Apprentice : None
Credits : 395
Weapons : Linked Fiber Cord Saber- Yellow
Registration date : 2008-10-21

PostSubject: Re: Primitive Weapons (All)   Fri Nov 14, 2008 6:58 am

Selling!!!!

You are now allowed to sell your weapons and vehicles. When selling them just put the amount selling it for and how much you have after.

The price you sell the item for is 1.5 divided by the amount you bought it for. So get out your calculator.

For example: If you buy an item for 3000 credits, you can sell it for 2000. You may also sell your items to another player, but obviously you will ask for more than 2000. There is a 4 day waiting period on selling! This way people cannot use the ships for their bonuses and keep buying upwards.

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